So Long, Farewell, to You My Friend

I’ll be the first to admit that I was not a big fan of Matt Smith when he was first introduced as the 11th Doctor. A large part of that however, was due to the fact that I was still mourning the loss of David Tennant. Despite the fact that Eccleston was the first Doctor I watched, the 10th Doctor will always be my first Doctor, simply because he was the one I was able to connect with.

Christmas Day marked the end of the 11th Doctor. A bit bittersweet but not as traumatizing as I expected. While, yes I was sad that I had to say goodbye, I think Moffat did a wonderful job giving us some closure which I didn’t feel I had with number 10. Time of the Doctor
Image credit: BBC
Still, I will say that for me, there was a considerable change in Matt’s acting and I wonder if it was due to the loss of Karen and Arthur, as it seemed he was never truly able to establish a connection with Jenna. It was like the light inside him had died and I wonder if his decision to move on was because he recognized it.

Doctor Who returns in September with the face of number 12 or is it 13? Who knows?! You decide! And I’m both excited and anxious. I know that a lot of people were annoyed at the fans who were upset that the new Doctor was quite a bit older but for me it really boils down to the acting. I’m not sure yet how I feel about the decision to cast Peter Capadali, but then I felt the same way about Matt.

Still, Matt eventually clicked for me. Sure, it took a full season but he finally stepped into the role and I believed he was the Doctor. I’m hoping Peter will be able to do the same and people will get over the age and recognize talent when they see it. September is a long ways off and while I’m sad I have to wait 9 months to watch one of my favorite TV shows, my favorite detective1 returns to the screens in less than a month… and really, who wouldn’t be excited for that?

  1. Mr. Sherlock Holmes, of course!

Second Dungeon to the Right

.. and straight on till you notice the sun is out and you’re like, “@#^*!! I’m still playing?” Pretty much sums up my adventures in Neverwinter. I’ve had the pleasure of playing in several open beta weekends through to it’s official release. As someone who’s played my fair share of Dungeons & Dragons, you know – with books and dice and a Dungeon Master telling you there isn’t a trap when there really is – your roll just sucked, as well as previous Neverwinter games, I can tell you it’s unlikely you will be disappointed playing this new MMO.

I know there is a lot of stigma to the PerfectWorld games. Many don’t like them simply because they tend to be grinders, myself included for a little while. Every MMO has some measure of grind to it and thus Neverwinter is no different, but it is minimal. Because of the Foundry system, which facilitates player made content, there is no shortage of quests so you always have something different to do. And of course like every MMO there are guilds, big dungeons, and pvp arenas so you can mingle with others (or just kick their butts). And if you’re a loner like me, that’s okay too! You don’t have to be in a group to get things done, you can queue for daily events with other randoms and use the LFG search if you really need backup on a quest.


As for the nitty gritty, the controls are easy to use and configure. I’ve yet to have any real complaints about camera or movement and I’m pleased with the way the skills work and build. It’s based on 4.0 and stays, so far as I can tell, pretty true to the text. There are instances when you go up against something that’s overpowered but that’s nothing new. Most of the quests I’ve done – even in the Foundry – have worked pretty smoothly and been fun to go through. I’ve only ran into one bug the entire time I’ve been playing (which is pretty damn amazing).

Neverwinter is Free to Play, though like all PW games you can buy zen to buy in game items. It can be used in the marketplace as well as to buy things like special mounts, costumes, inks, etc. And unlike some it is in fact optional. You really don’t need it to do well in the game, it’s simply nice to use if you can.

So if you’ve got time for another game, I recommend giving it a go.

Starving for a Great Indie Game?

Well look no further!! I have fallen completely head over heels for a great indie game called Don’t Starve by Klei Entertainment. Take a moment to watch the trailer before I tell you bout my experiences with it 😉

This game is currently available on Steam for only $11.99 (usually $14.99) which will give you not one, but TWO copies of the game. One for you and one for a friend! (I’ve spread the love to a few friends now) The game is currently still in beta but I have yet to run into any errors after a week and a half of playing daily. The game plays extremely well, graphics are great, and you can play in three different modes – one of which is a customizable sandbox where you can make the world as easy or hard as you want.

So the whole point of the game is to survive and obviously not starve. At first you can only play Wilson, the lil inventor you see in the trailer. He is dropped in some strange world of horrors and has to survive. You’re given no instructions or anything so you just have to wing it! You just start clicking and running around, eventually when you gather the needed ingredients you can start making things like axes, traps, and a backpack to help you get along. The best thing is to make sure you always have items to make a fire when night comes. I have yet to survive a night without one (in fact I usually die immediately to some unidentified menace).

The world is filled with all sorts of creatures from birds and butterflies to walking mean trees, insane boar hound things and vicious spiders. You chop trees, mine rocks, go fishing in holes, and all other sorts of survival-y things (like my terminology? ha!). And the map for the world is huge (seriously, you can set it to “huge” setting in the custom sandbox) so it will take you quite some time to explore it completely.

The longest I’ve gone so far without dying is 10 days. I had a fort going and all of a sudden got ganked by two boars ( I hear they’re called hounds but I refuse to believe they aren’t boars cause that’s what they look like!) and managed to kill one but died to the other when I ran into a tree stump. Oops.